These simulations represent real-world scenarios more accurately and can help build corresponding muscle memory and hand-eye coordination. This requires increased processing power, which means (for now) computer tethering and more sophisticated headsets. On the other hand, 6DOF gives the user a more sophisticated, fluid range of motion within the virtual environment, with the scene changing realistically as the user walks, jumps, ducks or crawls. The program has been so well received that Klip is planning another VR piece, tentatively titled A Culinary Journey, where Honeygrow employees can select an ingredient from the menu and be transported to its origin to learn its history. Klip transformed the walk-in into an VR game where trainees had to move ingredients to different parts of the refrigerator and were informed if the placement was correct. "Our training needed to be available store to store, which is why we ultimately chose to build for the Daydream ," explains Ricardo Rivera, creative director at Klip Collective, the agency behind Honeygrow's VR training.
This method immerses users in a 3-D environment, where they can look around and use a handheld controller to interact with virtual items but cannot change their point of view once inside. The first and more basic 3DOF is best used for foundational education with limited tactile requirements, with its primary benefits being lower costs and high portability. Beyond 360 video, two tracks emerge in functionality, separated by a big gap in cost and development, best distinguished by the Degrees of Freedom (DOF) they offer.
Treasure8 recently used 360 video to explain the inner workings of a giant dehydrator to new factory workers.įor more practical purposes, we can look at Philadelphia-based fast-casual chain Honeygrow, which applies 360 video as part of its employee orientation program to showcase a typical store format, kitchen stations and guest interactions.īut additional levels of interactivity are needed to simulate technical skills. "360 video is great for giving information in a more interesting way, or to show a process or situation that can't be transported or replicated easily," explains Linda Jacobson, director of AR/VR at Treasure8, a training company that works with the USDA. In these environments, users can see all around them, with audio or visual cues giving detail to important sections. The program doesn't need to be extremely advanced either 360-degree screening programs, for example, can be filmed on cameras costing as little as $100 and played in a $15 mobile-based headset.
JENNY VR GAME INSTRUCTIONS TRIAL
In an industry where training is dominated by a sink-or-swim mentality, VR training offers untraditional candidates an even playing field to practice without wasting raw materials or submitting the restaurant to trial by fire. The selling point is simple: focused engagement that comes with realism. In the hotel industry, good training programs have been linked to improved levels of job satisfaction and intent to stay, giving restaurants the best evidence yet that investments such as VR simulations stand as a way to better nurture and grow a wider group of talent.